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Little Things (Unfinished)
Role
Concept Artist, 3D Artist
Project type
Group Project - 4 people
Software used
Clip Studio Paint, Blender, 3D Substance Painter
“Little things” is a game that focuses on the small changes that can be done inside a family’s home to save energy. The game wishes to show kids in middle school ways to reduce the energy consumed in their homes through relevant characters and stories that tangle with decisions and clues meant to show the players the impact of their actions.
For this project, I have taken on multiple roles that allowed me to increase my versatility and improve in multiple fields.
Our story was meant to make teens play with their friends and have fun while learning about ways to save energy, so my job in creating the UI and the characters was to make sure that these elements will support the idea as much as possible.
Light and Shadow are balancing each other, and add diversity to the game, while the UI is meant to reflect the story and the book that Grandma has had for the past 70 years. The grandma was chosen with the help of our target audience, but when coming up with the concepts, I wanted to make her loveable, the kind of grandma you love to visit every summer and the one that has a big impact on your childhood and teen life.



































